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Global Entertainment Licensing Market Research Report 2024
Published Date: June 2024
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Report Code: QYRE-Auto-19U5828
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Global Entertainment Licensing Market Size Status and Forecast 2021 2027
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Global Entertainment Licensing Market Research Report 2024

Code: QYRE-Auto-19U5828
Report
June 2024
Pages:85
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Entertainment Licensing Market

The global Entertainment Licensing market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Entertainment Licensing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Entertainment Licensing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Entertainment Licensing in Live Music Venues is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Entertainment Licensing include ViacomCBS Inc. (VIAC), Warner Bros, Mattel, WWE, Summit Entertainment, Comcast Corp., Charter Communications Inc. (CHTR), The Walt Disney Company and Meredith Corporation, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Entertainment Licensing, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Entertainment Licensing.

Report Scope

The Entertainment Licensing market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Entertainment Licensing market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Entertainment Licensing companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Entertainment Licensing Market Report

Report Metric Details
Report Name Entertainment Licensing Market
Segment by Type
  • Screening Films
  • Music and Dance Performances
  • Combat Sports Performances
Segment by Application
  • Live Music Venues
  • Cinemas
  • Larger Theatres
  • Larger Street and Open Air Festivals
  • Larger Indoor Sporting Arena
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company ViacomCBS Inc. (VIAC), Warner Bros, Mattel, WWE, Summit Entertainment, Comcast Corp., Charter Communications Inc. (CHTR), The Walt Disney Company, Meredith Corporation, Bolloré SA (BOIVF), Netflix Inc. (NFLX), Fox Corp. (FOXA)
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Entertainment Licensing companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Entertainment Licensing Market report?

Ans: The main players in the Entertainment Licensing Market are ViacomCBS Inc. (VIAC), Warner Bros, Mattel, WWE, Summit Entertainment, Comcast Corp., Charter Communications Inc. (CHTR), The Walt Disney Company, Meredith Corporation, Bolloré SA (BOIVF), Netflix Inc. (NFLX), Fox Corp. (FOXA)

What are the Application segmentation covered in the Entertainment Licensing Market report?

Ans: The Applications covered in the Entertainment Licensing Market report are Live Music Venues, Cinemas, Larger Theatres, Larger Street and Open Air Festivals, Larger Indoor Sporting Arena

What are the Type segmentation covered in the Entertainment Licensing Market report?

Ans: The Types covered in the Entertainment Licensing Market report are Screening Films, Music and Dance Performances, Combat Sports Performances

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Entertainment Licensing Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Screening Films
1.2.3 Music and Dance Performances
1.2.4 Combat Sports Performances
1.3 Market by Application
1.3.1 Global Entertainment Licensing Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Live Music Venues
1.3.3 Cinemas
1.3.4 Larger Theatres
1.3.5 Larger Street and Open Air Festivals
1.3.6 Larger Indoor Sporting Arena
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Entertainment Licensing Market Perspective (2019-2030)
2.2 Entertainment Licensing Growth Trends by Region
2.2.1 Global Entertainment Licensing Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Entertainment Licensing Historic Market Size by Region (2019-2024)
2.2.3 Entertainment Licensing Forecasted Market Size by Region (2025-2030)
2.3 Entertainment Licensing Market Dynamics
2.3.1 Entertainment Licensing Industry Trends
2.3.2 Entertainment Licensing Market Drivers
2.3.3 Entertainment Licensing Market Challenges
2.3.4 Entertainment Licensing Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Entertainment Licensing Players by Revenue
3.1.1 Global Top Entertainment Licensing Players by Revenue (2019-2024)
3.1.2 Global Entertainment Licensing Revenue Market Share by Players (2019-2024)
3.2 Global Entertainment Licensing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Entertainment Licensing Revenue
3.4 Global Entertainment Licensing Market Concentration Ratio
3.4.1 Global Entertainment Licensing Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Entertainment Licensing Revenue in 2023
3.5 Entertainment Licensing Key Players Head office and Area Served
3.6 Key Players Entertainment Licensing Product Solution and Service
3.7 Date of Enter into Entertainment Licensing Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Entertainment Licensing Breakdown Data by Type
4.1 Global Entertainment Licensing Historic Market Size by Type (2019-2024)
4.2 Global Entertainment Licensing Forecasted Market Size by Type (2025-2030)
5 Entertainment Licensing Breakdown Data by Application
5.1 Global Entertainment Licensing Historic Market Size by Application (2019-2024)
5.2 Global Entertainment Licensing Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Entertainment Licensing Market Size (2019-2030)
6.2 North America Entertainment Licensing Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Entertainment Licensing Market Size by Country (2019-2024)
6.4 North America Entertainment Licensing Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Entertainment Licensing Market Size (2019-2030)
7.2 Europe Entertainment Licensing Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Entertainment Licensing Market Size by Country (2019-2024)
7.4 Europe Entertainment Licensing Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Entertainment Licensing Market Size (2019-2030)
8.2 Asia-Pacific Entertainment Licensing Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Entertainment Licensing Market Size by Region (2019-2024)
8.4 Asia-Pacific Entertainment Licensing Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Entertainment Licensing Market Size (2019-2030)
9.2 Latin America Entertainment Licensing Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Entertainment Licensing Market Size by Country (2019-2024)
9.4 Latin America Entertainment Licensing Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Entertainment Licensing Market Size (2019-2030)
10.2 Middle East & Africa Entertainment Licensing Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Entertainment Licensing Market Size by Country (2019-2024)
10.4 Middle East & Africa Entertainment Licensing Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 ViacomCBS Inc. (VIAC)
11.1.1 ViacomCBS Inc. (VIAC) Company Detail
11.1.2 ViacomCBS Inc. (VIAC) Business Overview
11.1.3 ViacomCBS Inc. (VIAC) Entertainment Licensing Introduction
11.1.4 ViacomCBS Inc. (VIAC) Revenue in Entertainment Licensing Business (2019-2024)
11.1.5 ViacomCBS Inc. (VIAC) Recent Development
11.2 Warner Bros
11.2.1 Warner Bros Company Detail
11.2.2 Warner Bros Business Overview
11.2.3 Warner Bros Entertainment Licensing Introduction
11.2.4 Warner Bros Revenue in Entertainment Licensing Business (2019-2024)
11.2.5 Warner Bros Recent Development
11.3 Mattel
11.3.1 Mattel Company Detail
11.3.2 Mattel Business Overview
11.3.3 Mattel Entertainment Licensing Introduction
11.3.4 Mattel Revenue in Entertainment Licensing Business (2019-2024)
11.3.5 Mattel Recent Development
11.4 WWE
11.4.1 WWE Company Detail
11.4.2 WWE Business Overview
11.4.3 WWE Entertainment Licensing Introduction
11.4.4 WWE Revenue in Entertainment Licensing Business (2019-2024)
11.4.5 WWE Recent Development
11.5 Summit Entertainment
11.5.1 Summit Entertainment Company Detail
11.5.2 Summit Entertainment Business Overview
11.5.3 Summit Entertainment Entertainment Licensing Introduction
11.5.4 Summit Entertainment Revenue in Entertainment Licensing Business (2019-2024)
11.5.5 Summit Entertainment Recent Development
11.6 Comcast Corp.
11.6.1 Comcast Corp. Company Detail
11.6.2 Comcast Corp. Business Overview
11.6.3 Comcast Corp. Entertainment Licensing Introduction
11.6.4 Comcast Corp. Revenue in Entertainment Licensing Business (2019-2024)
11.6.5 Comcast Corp. Recent Development
11.7 Charter Communications Inc. (CHTR)
11.7.1 Charter Communications Inc. (CHTR) Company Detail
11.7.2 Charter Communications Inc. (CHTR) Business Overview
11.7.3 Charter Communications Inc. (CHTR) Entertainment Licensing Introduction
11.7.4 Charter Communications Inc. (CHTR) Revenue in Entertainment Licensing Business (2019-2024)
11.7.5 Charter Communications Inc. (CHTR) Recent Development
11.8 The Walt Disney Company
11.8.1 The Walt Disney Company Company Detail
11.8.2 The Walt Disney Company Business Overview
11.8.3 The Walt Disney Company Entertainment Licensing Introduction
11.8.4 The Walt Disney Company Revenue in Entertainment Licensing Business (2019-2024)
11.8.5 The Walt Disney Company Recent Development
11.9 Meredith Corporation
11.9.1 Meredith Corporation Company Detail
11.9.2 Meredith Corporation Business Overview
11.9.3 Meredith Corporation Entertainment Licensing Introduction
11.9.4 Meredith Corporation Revenue in Entertainment Licensing Business (2019-2024)
11.9.5 Meredith Corporation Recent Development
11.10 Bolloré SA (BOIVF)
11.10.1 Bolloré SA (BOIVF) Company Detail
11.10.2 Bolloré SA (BOIVF) Business Overview
11.10.3 Bolloré SA (BOIVF) Entertainment Licensing Introduction
11.10.4 Bolloré SA (BOIVF) Revenue in Entertainment Licensing Business (2019-2024)
11.10.5 Bolloré SA (BOIVF) Recent Development
11.11 Netflix Inc. (NFLX)
11.11.1 Netflix Inc. (NFLX) Company Detail
11.11.2 Netflix Inc. (NFLX) Business Overview
11.11.3 Netflix Inc. (NFLX) Entertainment Licensing Introduction
11.11.4 Netflix Inc. (NFLX) Revenue in Entertainment Licensing Business (2019-2024)
11.11.5 Netflix Inc. (NFLX) Recent Development
11.12 Fox Corp. (FOXA)
11.12.1 Fox Corp. (FOXA) Company Detail
11.12.2 Fox Corp. (FOXA) Business Overview
11.12.3 Fox Corp. (FOXA) Entertainment Licensing Introduction
11.12.4 Fox Corp. (FOXA) Revenue in Entertainment Licensing Business (2019-2024)
11.12.5 Fox Corp. (FOXA) Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global Entertainment Licensing Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
    Table 2. Key Players of Screening Films
    Table 3. Key Players of Music and Dance Performances
    Table 4. Key Players of Combat Sports Performances
    Table 5. Global Entertainment Licensing Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
    Table 6. Global Entertainment Licensing Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 7. Global Entertainment Licensing Market Size by Region (2019-2024) & (US$ Million)
    Table 8. Global Entertainment Licensing Market Share by Region (2019-2024)
    Table 9. Global Entertainment Licensing Forecasted Market Size by Region (2025-2030) & (US$ Million)
    Table 10. Global Entertainment Licensing Market Share by Region (2025-2030)
    Table 11. Entertainment Licensing Market Trends
    Table 12. Entertainment Licensing Market Drivers
    Table 13. Entertainment Licensing Market Challenges
    Table 14. Entertainment Licensing Market Restraints
    Table 15. Global Entertainment Licensing Revenue by Players (2019-2024) & (US$ Million)
    Table 16. Global Entertainment Licensing Market Share by Players (2019-2024)
    Table 17. Global Top Entertainment Licensing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Entertainment Licensing as of 2023)
    Table 18. Ranking of Global Top Entertainment Licensing Companies by Revenue (US$ Million) in 2023
    Table 19. Global 5 Largest Players Market Share by Entertainment Licensing Revenue (CR5 and HHI) & (2019-2024)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players Entertainment Licensing Product Solution and Service
    Table 22. Date of Enter into Entertainment Licensing Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global Entertainment Licensing Market Size by Type (2019-2024) & (US$ Million)
    Table 25. Global Entertainment Licensing Revenue Market Share by Type (2019-2024)
    Table 26. Global Entertainment Licensing Forecasted Market Size by Type (2025-2030) & (US$ Million)
    Table 27. Global Entertainment Licensing Revenue Market Share by Type (2025-2030)
    Table 28. Global Entertainment Licensing Market Size by Application (2019-2024) & (US$ Million)
    Table 29. Global Entertainment Licensing Revenue Market Share by Application (2019-2024)
    Table 30. Global Entertainment Licensing Forecasted Market Size by Application (2025-2030) & (US$ Million)
    Table 31. Global Entertainment Licensing Revenue Market Share by Application (2025-2030)
    Table 32. North America Entertainment Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 33. North America Entertainment Licensing Market Size by Country (2019-2024) & (US$ Million)
    Table 34. North America Entertainment Licensing Market Size by Country (2025-2030) & (US$ Million)
    Table 35. Europe Entertainment Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 36. Europe Entertainment Licensing Market Size by Country (2019-2024) & (US$ Million)
    Table 37. Europe Entertainment Licensing Market Size by Country (2025-2030) & (US$ Million)
    Table 38. Asia-Pacific Entertainment Licensing Market Size Growth Rate by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 39. Asia-Pacific Entertainment Licensing Market Size by Region (2019-2024) & (US$ Million)
    Table 40. Asia-Pacific Entertainment Licensing Market Size by Region (2025-2030) & (US$ Million)
    Table 41. Latin America Entertainment Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 42. Latin America Entertainment Licensing Market Size by Country (2019-2024) & (US$ Million)
    Table 43. Latin America Entertainment Licensing Market Size by Country (2025-2030) & (US$ Million)
    Table 44. Middle East & Africa Entertainment Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 45. Middle East & Africa Entertainment Licensing Market Size by Country (2019-2024) & (US$ Million)
    Table 46. Middle East & Africa Entertainment Licensing Market Size by Country (2025-2030) & (US$ Million)
    Table 47. ViacomCBS Inc. (VIAC) Company Detail
    Table 48. ViacomCBS Inc. (VIAC) Business Overview
    Table 49. ViacomCBS Inc. (VIAC) Entertainment Licensing Product
    Table 50. ViacomCBS Inc. (VIAC) Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 51. ViacomCBS Inc. (VIAC) Recent Development
    Table 52. Warner Bros Company Detail
    Table 53. Warner Bros Business Overview
    Table 54. Warner Bros Entertainment Licensing Product
    Table 55. Warner Bros Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 56. Warner Bros Recent Development
    Table 57. Mattel Company Detail
    Table 58. Mattel Business Overview
    Table 59. Mattel Entertainment Licensing Product
    Table 60. Mattel Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 61. Mattel Recent Development
    Table 62. WWE Company Detail
    Table 63. WWE Business Overview
    Table 64. WWE Entertainment Licensing Product
    Table 65. WWE Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 66. WWE Recent Development
    Table 67. Summit Entertainment Company Detail
    Table 68. Summit Entertainment Business Overview
    Table 69. Summit Entertainment Entertainment Licensing Product
    Table 70. Summit Entertainment Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 71. Summit Entertainment Recent Development
    Table 72. Comcast Corp. Company Detail
    Table 73. Comcast Corp. Business Overview
    Table 74. Comcast Corp. Entertainment Licensing Product
    Table 75. Comcast Corp. Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 76. Comcast Corp. Recent Development
    Table 77. Charter Communications Inc. (CHTR) Company Detail
    Table 78. Charter Communications Inc. (CHTR) Business Overview
    Table 79. Charter Communications Inc. (CHTR) Entertainment Licensing Product
    Table 80. Charter Communications Inc. (CHTR) Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 81. Charter Communications Inc. (CHTR) Recent Development
    Table 82. The Walt Disney Company Company Detail
    Table 83. The Walt Disney Company Business Overview
    Table 84. The Walt Disney Company Entertainment Licensing Product
    Table 85. The Walt Disney Company Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 86. The Walt Disney Company Recent Development
    Table 87. Meredith Corporation Company Detail
    Table 88. Meredith Corporation Business Overview
    Table 89. Meredith Corporation Entertainment Licensing Product
    Table 90. Meredith Corporation Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 91. Meredith Corporation Recent Development
    Table 92. Bolloré SA (BOIVF) Company Detail
    Table 93. Bolloré SA (BOIVF) Business Overview
    Table 94. Bolloré SA (BOIVF) Entertainment Licensing Product
    Table 95. Bolloré SA (BOIVF) Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 96. Bolloré SA (BOIVF) Recent Development
    Table 97. Netflix Inc. (NFLX) Company Detail
    Table 98. Netflix Inc. (NFLX) Business Overview
    Table 99. Netflix Inc. (NFLX) Entertainment Licensing Product
    Table 100. Netflix Inc. (NFLX) Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 101. Netflix Inc. (NFLX) Recent Development
    Table 102. Fox Corp. (FOXA) Company Detail
    Table 103. Fox Corp. (FOXA) Business Overview
    Table 104. Fox Corp. (FOXA) Entertainment Licensing Product
    Table 105. Fox Corp. (FOXA) Revenue in Entertainment Licensing Business (2019-2024) & (US$ Million)
    Table 106. Fox Corp. (FOXA) Recent Development
    Table 107. Research Programs/Design for This Report
    Table 108. Key Data Information from Secondary Sources
    Table 109. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Entertainment Licensing Market Size Comparison by Type (2024-2030) & (US$ Million)
    Figure 2. Global Entertainment Licensing Market Share by Type: 2023 VS 2030
    Figure 3. Screening Films Features
    Figure 4. Music and Dance Performances Features
    Figure 5. Combat Sports Performances Features
    Figure 6. Global Entertainment Licensing Market Size Comparison by Application (2024-2030) & (US$ Million)
    Figure 7. Global Entertainment Licensing Market Share by Application: 2023 VS 2030
    Figure 8. Live Music Venues Case Studies
    Figure 9. Cinemas Case Studies
    Figure 10. Larger Theatres Case Studies
    Figure 11. Larger Street and Open Air Festivals Case Studies
    Figure 12. Larger Indoor Sporting Arena Case Studies
    Figure 13. Entertainment Licensing Report Years Considered
    Figure 14. Global Entertainment Licensing Market Size (US$ Million), Year-over-Year: 2019-2030
    Figure 15. Global Entertainment Licensing Market Size, (US$ Million), 2019 VS 2023 VS 2030
    Figure 16. Global Entertainment Licensing Market Share by Region: 2023 VS 2030
    Figure 17. Global Entertainment Licensing Market Share by Players in 2023
    Figure 18. Global Top Entertainment Licensing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Entertainment Licensing as of 2023)
    Figure 19. The Top 10 and 5 Players Market Share by Entertainment Licensing Revenue in 2023
    Figure 20. North America Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 21. North America Entertainment Licensing Market Share by Country (2019-2030)
    Figure 22. United States Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 23. Canada Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 24. Europe Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 25. Europe Entertainment Licensing Market Share by Country (2019-2030)
    Figure 26. Germany Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 27. France Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 28. U.K. Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 29. Italy Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 30. Russia Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 31. Nordic Countries Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 32. Asia-Pacific Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 33. Asia-Pacific Entertainment Licensing Market Share by Region (2019-2030)
    Figure 34. China Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 35. Japan Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 36. South Korea Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 37. Southeast Asia Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 38. India Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 39. Australia Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 40. Latin America Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 41. Latin America Entertainment Licensing Market Share by Country (2019-2030)
    Figure 42. Mexico Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 43. Brazil Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 44. Middle East & Africa Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 45. Middle East & Africa Entertainment Licensing Market Share by Country (2019-2030)
    Figure 46. Turkey Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 47. Saudi Arabia Entertainment Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 48. ViacomCBS Inc. (VIAC) Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 49. Warner Bros Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 50. Mattel Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 51. WWE Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 52. Summit Entertainment Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 53. Comcast Corp. Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 54. Charter Communications Inc. (CHTR) Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 55. The Walt Disney Company Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 56. Meredith Corporation Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 57. Bolloré SA (BOIVF) Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 58. Netflix Inc. (NFLX) Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 59. Fox Corp. (FOXA) Revenue Growth Rate in Entertainment Licensing Business (2019-2024)
    Figure 60. Bottom-up and Top-down Approaches for This Report
    Figure 61. Data Triangulation
    Figure 62. Key Executives Interviewed
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Code: QYRE-Auto-23B15071
Wed Apr 23 00:00:00 UTC 2025

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